Stone Giant Elder

is a Giant



3e

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 27, Dex 15, Con 19, Int 10, Wis 10, Cha 15
  • AC: 25 (-1 size, +2 Dex, +11 natural, +3 hide)
  • Advancement: By character class
  • Attacks: Huge greatclub +17/+12 melee; or rock +12/+7 ranged
  • CR: 8
  • Damage: Huge greatclub 2d6+12; or rock 2d8+8
  • HD: 14d8+56 (119)
  • Initiative: +2 (Dex)
  • Organization: Solitary, gang (2-5), band (6-9 plus 35% noncombatants), hunting/raiding/trading party (6-9 plus 1 elder), or tribe (21-30 plus 35% noncombatants plus 1-3 elders and 3-6 dire bears) plus 2-4 winter wolves and 2-3 ogres), or tribe (21-30 plus 1 adept, cleric, or sorcerer of 6th or 7th level plus 12-30 winter wolves, 12-22 ogres, and 1-2 young white dragons)
  • Qualities: Rock catching
  • Reach: 5 ft. by 5 ft./10 ft.
  • Saves: Fort +13, Ref +6, Will +4
  • Size: Large
  • Skills: *A stone giant gains a +8 racial bonus to Hide checks in rocky terrain.
  • Speed: 40 ft.
  • Tag: Earth
  • Terrain: Any mountains
  • Treasure: Standard
  • Type: Giant